February 29, 1976 Original Concept
Egypt has mesmerized me forever. From the first time I read the story of King Tut's tomb and saw images of the Canopic Jars, my imagination ran wild. I laid out a "run" of sorts, a dungeon with a single entrance, filled with a few routes that meandered around a single common feature. Later, when I had the opportunity to travel and see Tut's exhibit in person, I immediately focused on the jars again, and when I had the opportunity, added the finishing touches.
Presented below is Feral's Urn:
Cheers,
Saturday, July 8, 2017
Castle of the Bloated One: Hallowed Ground
April 9, 1978 Original Concept
Forever, or so it seems, I've had a particular fondness for dungeons that combined traditional hallways and caverns together. Level One and Two contain some of the earliest recollection of actively infusing that design into my growing neurosis. Perhaps Luray Caverns had something to do with it, or maybe its simply the dwarf sitting at the controls in my brain pining for bedrock above his head. Speaking of, does anyone know of a good Dwarven psychiatrist?
In any case, I present, Hallowed Ground:
Cheers,
Forever, or so it seems, I've had a particular fondness for dungeons that combined traditional hallways and caverns together. Level One and Two contain some of the earliest recollection of actively infusing that design into my growing neurosis. Perhaps Luray Caverns had something to do with it, or maybe its simply the dwarf sitting at the controls in my brain pining for bedrock above his head. Speaking of, does anyone know of a good Dwarven psychiatrist?
In any case, I present, Hallowed Ground:
Cheers,
Sunday, July 2, 2017
Castle of the Bloated One: Tribute
April 3, 1978 Original Concept
This project sat partially finished for thirty years, collecting dust and waiting for a revisit. I had envisioned a five level complex, with approximately ten to twenty chambers/rooms per floor. A central entrance led downwards to an ancient ruin, forgotten to the ages but just waiting for the right circumstance to activate.
March 4, 2008 Revisit
Gary Gygax's passing affected me deeply and when I found this layout, realized it would be a fitting ode to a dear friend. Thus, Tribute is presented below:
Cheers,
This project sat partially finished for thirty years, collecting dust and waiting for a revisit. I had envisioned a five level complex, with approximately ten to twenty chambers/rooms per floor. A central entrance led downwards to an ancient ruin, forgotten to the ages but just waiting for the right circumstance to activate.
March 4, 2008 Revisit
Gary Gygax's passing affected me deeply and when I found this layout, realized it would be a fitting ode to a dear friend. Thus, Tribute is presented below:
Cheers,
Subscribe to:
Posts (Atom)